AI News, Deep Learning Isn't a Dangerous Magic Genie. It's Just Math
- On Thursday, October 4, 2018
- By Read More
Deep Learning Isn't a Dangerous Magic Genie. It's Just Math
And deep learning is certainly an advanced technology—it can identify objects and faces in photos, recognize spoken words, translate from one language to another, and even beat the top humans at the ancient game of Go.
As companies like Google and Facebook and Microsoft continue to push this technology into everyday online services—and the world continues to marvel at AlphaGo, Google's Go playing super-machine—the pundits often describe deep learning as an imitation of the human brain.
a machine might predict that the 4th element of the sequence is 8, and that the 5th is 10, by hypothesizing that the sequence is capturing the behavior of the function 2 times X, where X is the position of the element in the sequence.
Any machine learning system—deep or not—consists of the following fundamental components: This architecture captures the full gamut of machine learning methods from simple linear regression methods to complex deep-learning algorithms.
While reinforcement learning methods acquire their training data by taking actions, and observing rewards, the analysis of machine learning in this article applies equally well to reinforcement learning—such methods are still constrained by their target function, data representation, and hypothesis space, among other things.
Evolution is often cited as an example of the unbridled power of learning to produce remarkable results, but it is essential to understand the distinction between the evolutionary process of natural selection and its simulation in a computer program.
Programs that attempt to simulate evolutionary processes in a computer are called genetic algorithms, and have not been particularly successful Genetic algorithms modify a representation of the “organism,” and such representations tend to be very large.
When we can successfully define an objective function and reduce a real-world task to an optimization problem, computer scientists, operations researchers, and statisticians have a decades-long track record of solving such problems (sooner or later).
Thus, deep learning (and machine learning in general) has proven to be a powerful class of methods in AI, but current machine learning methods require substantial human involvement to formulate a machine learning problem and substantial skill and time to iteratively reformulate the problem until it is solvable by a machine.
Deep learning (also known as deep structured learning or hierarchical learning) is part of a broader family of machine learning methods based on learning data representations, as opposed to task-specific algorithms.
Deep learning architectures such as deep neural networks, deep belief networks and recurrent neural networks have been applied to fields including computer vision, speech recognition, natural language processing, audio recognition, social network filtering, machine translation, bioinformatics, drug design and board game programs, where they have produced results comparable to and in some cases superior to human experts.
Deep learning models are vaguely inspired by information processing and communication patterns in biological nervous systems yet have various differences from the structural and functional properties of biological brains (especially human brain), which make them incompatible with neuroscience evidences.
Most modern deep learning models are based on an artificial neural network, although they can also include propositional formulas or latent variables organized layer-wise in deep generative models such as the nodes in deep belief networks and deep Boltzmann machines.
No universally agreed upon threshold of depth divides shallow learning from deep learning, but most researchers agree that deep learning involves CAP depth >
For supervised learning tasks, deep learning methods obviate feature engineering, by translating the data into compact intermediate representations akin to principal components, and derive layered structures that remove redundancy in representation.
The universal approximation theorem concerns the capacity of feedforward neural networks with a single hidden layer of finite size to approximate continuous functions.
By 1991 such systems were used for recognizing isolated 2-D hand-written digits, while recognizing 3-D objects was done by matching 2-D images with a handcrafted 3-D object model.
But while Neocognitron required a human programmer to hand-merge features, Cresceptron learned an open number of features in each layer without supervision, where each feature is represented by a convolution kernel.
In 1994, André de Carvalho, together with Mike Fairhurst and David Bisset, published experimental results of a multi-layer boolean neural network, also known as a weightless neural network, composed of a 3-layers self-organising feature extraction neural network module (SOFT) followed by a multi-layer classification neural network module (GSN), which were independently trained.
In 1995, Brendan Frey demonstrated that it was possible to train (over two days) a network containing six fully connected layers and several hundred hidden units using the wake-sleep algorithm, co-developed with Peter Dayan and Hinton.
Simpler models that use task-specific handcrafted features such as Gabor filters and support vector machines (SVMs) were a popular choice in the 1990s and 2000s, because of ANNs' computational cost and a lack of understanding of how the brain wires its biological networks.
These methods never outperformed non-uniform internal-handcrafting Gaussian mixture model/Hidden Markov model (GMM-HMM) technology based on generative models of speech trained discriminatively.
The principle of elevating 'raw' features over hand-crafted optimization was first explored successfully in the architecture of deep autoencoder on the 'raw' spectrogram or linear filter-bank features in the late 1990s,
Many aspects of speech recognition were taken over by a deep learning method called long short-term memory (LSTM), a recurrent neural network published by Hochreiter and Schmidhuber in 1997.
showed how a many-layered feedforward neural network could be effectively pre-trained one layer at a time, treating each layer in turn as an unsupervised restricted Boltzmann machine, then fine-tuning it using supervised backpropagation.
The impact of deep learning in industry began in the early 2000s, when CNNs already processed an estimated 10% to 20% of all the checks written in the US, according to Yann LeCun.
was motivated by the limitations of deep generative models of speech, and the possibility that given more capable hardware and large-scale data sets that deep neural nets (DNN) might become practical.
However, it was discovered that replacing pre-training with large amounts of training data for straightforward backpropagation when using DNNs with large, context-dependent output layers produced error rates dramatically lower than then-state-of-the-art Gaussian mixture model (GMM)/Hidden Markov Model (HMM) and also than more-advanced generative model-based systems.
offering technical insights into how to integrate deep learning into the existing highly efficient, run-time speech decoding system deployed by all major speech recognition systems.
In 2010, researchers extended deep learning from TIMIT to large vocabulary speech recognition, by adopting large output layers of the DNN based on context-dependent HMM states constructed by decision trees.
In 2009, Nvidia was involved in what was called the “big bang” of deep learning, “as deep-learning neural networks were trained with Nvidia graphics processing units (GPUs).”
In 2014, Hochreiter's group used deep learning to detect off-target and toxic effects of environmental chemicals in nutrients, household products and drugs and won the 'Tox21 Data Challenge' of NIH, FDA and NCATS.
Although CNNs trained by backpropagation had been around for decades, and GPU implementations of NNs for years, including CNNs, fast implementations of CNNs with max-pooling on GPUs in the style of Ciresan and colleagues were needed to progress on computer vision.
In November 2012, Ciresan et al.'s system also won the ICPR contest on analysis of large medical images for cancer detection, and in the following year also the MICCAI Grand Challenge on the same topic.
In 2013 and 2014, the error rate on the ImageNet task using deep learning was further reduced, following a similar trend in large-scale speech recognition.
For example, in image recognition, they might learn to identify images that contain cats by analyzing example images that have been manually labeled as 'cat' or 'no cat' and using the analytic results to identify cats in other images.
Over time, attention focused on matching specific mental abilities, leading to deviations from biology such as backpropagation, or passing information in the reverse direction and adjusting the network to reflect that information.
Neural networks have been used on a variety of tasks, including computer vision, speech recognition, machine translation, social network filtering, playing board and video games and medical diagnosis.
Despite this number being several order of magnitude less than the number of neurons on a human brain, these networks can perform many tasks at a level beyond that of humans (e.g., recognizing faces, playing 'Go'
The user can review the results and select which probabilities the network should display (above a certain threshold, etc.) and return the proposed label.
The extra layers enable composition of features from lower layers, potentially modeling complex data with fewer units than a similarly performing shallow network.
The training process can be guaranteed to converge in one step with a new batch of data, and the computational complexity of the training algorithm is linear with respect to the number of neurons involved.
that involve multi-second intervals containing speech events separated by thousands of discrete time steps, where one time step corresponds to about 10 ms.
All major commercial speech recognition systems (e.g., Microsoft Cortana, Xbox, Skype Translator, Amazon Alexa, Google Now, Apple Siri, Baidu and iFlyTek voice search, and a range of Nuance speech products, etc.) are based on deep learning.
DNNs have proven themselves capable, for example, of a) identifying the style period of a given painting, b) 'capturing' the style of a given painting and applying it in a visually pleasing manner to an arbitrary photograph, and c) generating striking imagery based on random visual input fields.
Word embedding, such as word2vec, can be thought of as a representational layer in a deep learning architecture that transforms an atomic word into a positional representation of the word relative to other words in the dataset;
Finding the appropriate mobile audience for mobile advertising is always challenging, since many data points must be considered and assimilated before a target segment can be created and used in ad serving by any ad server.
'Deep anti-money laundering detection system can spot and recognize relationships and similarities between data and, further down the road, learn to detect anomalies or classify and predict specific events'.
Deep learning is closely related to a class of theories of brain development (specifically, neocortical development) proposed by cognitive neuroscientists in the early 1990s.
These developmental models share the property that various proposed learning dynamics in the brain (e.g., a wave of nerve growth factor) support the self-organization somewhat analogous to the neural networks utilized in deep learning models.
Like the neocortex, neural networks employ a hierarchy of layered filters in which each layer considers information from a prior layer (or the operating environment), and then passes its output (and possibly the original input), to other layers.
Other researchers have argued that unsupervised forms of deep learning, such as those based on hierarchical generative models and deep belief networks, may be closer to biological reality.
researchers at The University of Texas at Austin (UT) developed a machine learning framework called Training an Agent Manually via Evaluative Reinforcement, or TAMER, which proposed new methods for robots or computer programs to learn how to perform tasks by interacting with a human instructor.
Such techniques lack ways of representing causal relationships (...) have no obvious ways of performing logical inferences, and they are also still a long way from integrating abstract knowledge, such as information about what objects are, what they are for, and how they are typically used.
systems, like Watson (...) use techniques like deep learning as just one element in a very complicated ensemble of techniques, ranging from the statistical technique of Bayesian inference to deductive reasoning.'
As an alternative to this emphasis on the limits of deep learning, one author speculated that it might be possible to train a machine vision stack to perform the sophisticated task of discriminating between 'old master' and amateur figure drawings, and hypothesized that such a sensitivity might represent the rudiments of a non-trivial machine empathy.
In further reference to the idea that artistic sensitivity might inhere within relatively low levels of the cognitive hierarchy, a published series of graphic representations of the internal states of deep (20-30 layers) neural networks attempting to discern within essentially random data the images on which they were trained
Learning a grammar (visual or linguistic) from training data would be equivalent to restricting the system to commonsense reasoning that operates on concepts in terms of grammatical production rules and is a basic goal of both human language acquisition
Such a manipulation is termed an “adversarial attack.” In 2016 researchers used one ANN to doctor images in trial and error fashion, identify another's focal points and thereby generate images that deceived it.
Another group showed that certain psychedelic spectacles could fool a facial recognition system into thinking ordinary people were celebrities, potentially allowing one person to impersonate another.
ANNs can however be further trained to detect attempts at deception, potentially leading attackers and defenders into an arms race similar to the kind that already defines the malware defense industry.
ANNs have been trained to defeat ANN-based anti-malware software by repeatedly attacking a defense with malware that was continually altered by a genetic algorithm until it tricked the anti-malware while retaining its ability to damage the target.
Supervised learning algorithms are trained using labeled examples, such as an input where the desired output is known.
The learning algorithm receives a set of inputs along with the corresponding correct outputs, and the algorithm learns by comparing its actual output with correct outputs to find errors.
Through methods like classification, regression, prediction and gradient boosting, supervised learning uses patterns to predict the values of the label on additional unlabeled data.
Popular techniques include self-organizing maps, nearest-neighbor mapping, k-means clustering and singular value decomposition.
Machine learning is an interdisciplinary field that uses statistical techniques to give computer systems the ability to 'learn' (e.g., progressively improve performance on a specific task) from data, without being explicitly programmed.
These analytical models allow researchers, data scientists, engineers, and analysts to 'produce reliable, repeatable decisions and results' and uncover 'hidden insights' through learning from historical relationships and trends in the data.
Mitchell provided a widely quoted, more formal definition of the algorithms studied in the machine learning field: 'A computer program is said to learn from experience E with respect to some class of tasks T and performance measure P if its performance at tasks in T, as measured by P, improves with experience E.'
Developmental learning, elaborated for robot learning, generates its own sequences (also called curriculum) of learning situations to cumulatively acquire repertoires of novel skills through autonomous self-exploration and social interaction with human teachers and using guidance mechanisms such as active learning, maturation, motor synergies, and imitation.
Work on symbolic/knowledge-based learning did continue within AI, leading to inductive logic programming, but the more statistical line of research was now outside the field of AI proper, in pattern recognition and information retrieval.:708–710;
Machine learning and data mining often employ the same methods and overlap significantly, but while machine learning focuses on prediction, based on known properties learned from the training data, data mining focuses on the discovery of (previously) unknown properties in the data (this is the analysis step of knowledge discovery in databases).
Much of the confusion between these two research communities (which do often have separate conferences and separate journals, ECML PKDD being a major exception) comes from the basic assumptions they work with: in machine learning, performance is usually evaluated with respect to the ability to reproduce known knowledge, while in knowledge discovery and data mining (KDD) the key task is the discovery of previously unknown knowledge.
Evaluated with respect to known knowledge, an uninformed (unsupervised) method will easily be outperformed by other supervised methods, while in a typical KDD task, supervised methods cannot be used due to the unavailability of training data.
Loss functions express the discrepancy between the predictions of the model being trained and the actual problem instances (for example, in classification, one wants to assign a label to instances, and models are trained to correctly predict the pre-assigned labels of a set of examples).
The difference between the two fields arises from the goal of generalization: while optimization algorithms can minimize the loss on a training set, machine learning is concerned with minimizing the loss on unseen samples.
The training examples come from some generally unknown probability distribution (considered representative of the space of occurrences) and the learner has to build a general model about this space that enables it to produce sufficiently accurate predictions in new cases.
An artificial neural network (ANN) learning algorithm, usually called 'neural network' (NN), is a learning algorithm that is vaguely inspired by biological neural networks.
They are usually used to model complex relationships between inputs and outputs, to find patterns in data, or to capture the statistical structure in an unknown joint probability distribution between observed variables.
Falling hardware prices and the development of GPUs for personal use in the last few years have contributed to the development of the concept of deep learning which consists of multiple hidden layers in an artificial neural network.
Given an encoding of the known background knowledge and a set of examples represented as a logical database of facts, an ILP system will derive a hypothesized logic program that entails all positive and no negative examples.
Given a set of training examples, each marked as belonging to one of two categories, an SVM training algorithm builds a model that predicts whether a new example falls into one category or the other.
Cluster analysis is the assignment of a set of observations into subsets (called clusters) so that observations within the same cluster are similar according to some predesignated criterion or criteria, while observations drawn from different clusters are dissimilar.
Different clustering techniques make different assumptions on the structure of the data, often defined by some similarity metric and evaluated for example by internal compactness (similarity between members of the same cluster) and separation between different clusters.
Bayesian network, belief network or directed acyclic graphical model is a probabilistic graphical model that represents a set of random variables and their conditional independencies via a directed acyclic graph (DAG).
Representation learning algorithms often attempt to preserve the information in their input but transform it in a way that makes it useful, often as a pre-processing step before performing classification or predictions, allowing reconstruction of the inputs coming from the unknown data generating distribution, while not being necessarily faithful for configurations that are implausible under that distribution.
Deep learning algorithms discover multiple levels of representation, or a hierarchy of features, with higher-level, more abstract features defined in terms of (or generating) lower-level features.
genetic algorithm (GA) is a search heuristic that mimics the process of natural selection, and uses methods such as mutation and crossover to generate new genotype in the hope of finding good solutions to a given problem.
In 2006, the online movie company Netflix held the first 'Netflix Prize' competition to find a program to better predict user preferences and improve the accuracy on its existing Cinematch movie recommendation algorithm by at least 10%.
Reasons for this are numerous: lack of (suitable) data, lack of access to the data, data bias, privacy problems, badly chosen tasks and algorithms, wrong tools and people, lack of resources, and evaluation problems.
Classification machine learning models can be validated by accuracy estimation techniques like the Holdout method, which splits the data in a training and test set (conventionally 2/3 training set and 1/3 test set designation) and evaluates the performance of the training model on the test set.
In comparison, the N-fold-cross-validation method randomly splits the data in k subsets where the k-1 instances of the data are used to train the model while the kth instance is used to test the predictive ability of the training model.
For example, using job hiring data from a firm with racist hiring policies may lead to a machine learning system duplicating the bias by scoring job applicants against similarity to previous successful applicants.
There is huge potential for machine learning in health care to provide professionals a great tool to diagnose, medicate, and even plan recovery paths for patients, but this will not happen until the personal biases mentioned previously, and these 'greed' biases are addressed.
Artificial intelligence, machine learning, deep learning and beyond
With AI, you can ask a machine questions – out loud – and get answers about sales, inventory, customer retention, fraud detection and much more.
In each of these examples, the machine understands what information is needed, looks at relationships between all the variables, formulates an answer – and automatically communicates it to you with options for follow-up queries.
A beginner’s guide to artificial intelligence, machine learning, and cognitive computing
For millennia, humans have pondered the idea of building intelligent machines.
From cancer detection and prediction to image understanding and summarization and natural language processing, AI is empowering people and changing our world.
The lack of progress in strong AI eventually led to what’s called weak AI, or applying AI techniques to narrower problems.
But, around 1980, machine learning became a prominent area of research, its purpose to give computers the ability to learn and build models so that they could perform activities like prediction within specific domains.
In the past decade, cognitive computing has emerged, the goal of which is to build systems that can learn and naturally interact with humans.
Research prior to 1950 introduced the idea that the brain consisted of an electrical network of pulses that fired and somehow orchestrated thought and consciousness.
Much early research focused on this strong aspect of AI, but this period also introduced the foundational concepts that all machine learning and deep learning are built on today.
His program also recorded the reward for a specific move, allowing the application to learn with each game played (making it the first self-learning program).
You can initialize a cluster with a random feature vector, and then add all other samples to their closest cluster (given that each sample represents a feature vector and a Euclidean distance used to identify “distance”).
The algorithm then checks the samples again to ensure that they exist in the closest cluster and ends when no samples change cluster membership.
Decision trees are built from decision tree learning algorithms, where the data set is split into subsets based on attribute value tests (through a process called recursive partitioning).
In this example, mood is a primary factor in productivity, so I split the data set according to whether “good mood”
useful aspect of decision trees is their inherent organization, which gives you the ability to easily (and graphically) explain how you classified an item.
The first system built on rules and inference, called Dendral, was developed in 1965, but it wasn’t until the 1970s that these so-called “expert systems”
rules-based system typically consists of a rule set, a knowledge base, an inference engine (using forward or backward rule chaining), and a user interface.
During training, intermediate layers of the network organize themselves to map portions of the input space to the output space.
Backpropagation, through supervised learning, identifies an error in the input-to-output mapping, and then adjusts the weights accordingly (with a learning rate) to correct this error.
The next step is pooling, which reduces the dimensionality of the extracted features (through down-sampling) while retaining the most important information (typically through max pooling).
The final output layer of this network is a set of nodes that identify features of the image (in this case, a node per identified number).
The use of deep layers of processing, convolutions, pooling, and a fully connected classification layer opened the door to various new applications of neural networks.
In addition to image processing, the CNN has been successfully applied to video recognition and many tasks within natural language processing.
These networks are called recurrent neural networks, and they can feed backwards to prior layers or to subsequent nodes within their layer.
Deep learning isn’t an algorithm, per se, but rather a family of algorithms that implement deep networks with unsupervised learning.
Deep learning algorithms have also been applied to facial recognition, identifying tuberculosis with 96 percent accuracy, self-driving vehicles, and many other complex problems.
A recent application of deep learning to skin cancer detection found that the algorithm was more accurate than a board-certified dermatologist.
But, where dermatologists could enumerate the factors that led to their diagnosis, there’s no way to identify which factors a deep learning program used in its classification.
And, while early AI focused on the grand goals of building machines that mimicked the human brain, cognitive computing is working toward this goal.
Cognitive computing, building on neural networks and deep learning, is applying knowledge from cognitive science to build systems that simulate human thought processes.
However, rather than focus on a singular set of technologies, cognitive computing covers several disciplines, including machine learning, natural language processing, vision, and human-computer interaction.
Although AI and machine learning have had their ups and downs, new approaches like deep learning and cognitive computing have significantly raised the bar in these disciplines.
For more information on developing cognitive IoT solutions for anomaly detection by using deep learning, see Introducing deep learning and long-short term memory networks.
- On Monday, July 15, 2019
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